The Rise of the Masqueraders (RPG)
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Warrior Cats Forum :: Misc :: Prison
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The Rise of the Masqueraders (RPG)
First topic message reminder :
RULES
• Everyone may join.
• All Masquerader characters created by non-Masquerader Clan members must die at some point during the RPG. Extra Masquerader characters created by site-Masqueraders must follow the same rule.
• Characters of other Clans may also be created, but they will not be roleplayed until the Gathering scene.
• Deaths of characters caused by means other than murder from another character may happen anytime the roleplayer wishes.
• Do not kill someone else's character without permission.
• There is a maximum of three characters per member.
• All Official RPG Rules must be followed.
• Follow the plot.
• Characters can only be accepted by Nocte, Caraway, or Frost. Do not start until accepted.
• We reserve the right to ban anyone from the RPG if the rules are broken.
• Have fun! (:
BACKGROUND INFORMATION
StarClan grants the Dark Forest cats and the AwesomeClan members a new life by reincarnating them, but they are reborn as another cat with vague memories of their past which comes in flashes anytime.
All of them reincarnated and their “birth” was in the Big City. Some became kittypets, some loners, but the others managed to find themselves together, because they discovered that they weren’t the only ones not remembering their past. And since they could relate, they all decided to form a group together and went off to find a good territory, without any leaders or positions yet.
They came across the abandoned town and thought it seemed like a good place to live. Then, cats started falling sick and they realized that the radiation was affecting them and all left the abandoned town, and traveled towards the Clans unknowingly in search of new territory. In their haste to get away, the Tersus Crystal is left behind.
They met the clans at a gathering and upon realizing that these cats were much different than normal ones, they immediately went under an alias as GhostClan, claiming that they were Clan cats but they lived somewhere secluded but their territory had been destroyed by Twolegs. The Clans believe them even though they are suspicious and subtly prompt the strangers to leave. "GhostClan" chooses to stay though and they allowe the Masqueraders to stay at the gathering area temporarily. After a month of staying, the original Clans get increasingly hostile so they left.
They felt that they didn’t belong anyways and decided to go back to the abandoned town and discovered that the radiation was cleared because of the Tersus Crystal. So they decided to stay permanently at the abandoned town after realizing that the crystal was clearing the radiation, not causing it. Later on they continued attending Gatherings after telling the other Clans that they had discovered a new territory for them to live.
JOINING FORM
MY CHARACTERS
Username: Nocte
Character Name: Nocte/Brightfrost
Appearance: A short-haired, solid blue-black she-cat with cold blue eyes that shift shades according to her mood. Long-legged, with wickedly razor-sharp, silver claws and a body built for speed and agility.
Personality: Reserved and unnerving; she often hides her emotions behind a mask of caustic wit, or more often, irritation. Intelligent and too clever for her own good, she has a knack for reading others’ personalities and feelings. Can be brutally honest, and likes to mess with others’ minds with half-truths and roundabout lies. Terribly stubborn and easy to anger, but enjoys the company of friends.
Clan/Group: Masqueraders
Strengths/Weaknesses: She is a fiercely advanced fighter, agile and strong and quiet. Specializes in tactics, with an amazing memory. She is not a very good swimmer, however, and has a strong fear of fire. Hates not knowing anything, and will often go to any length to obtain information.
History (optional): Begins as a loner on the outskirts of the Big City.
Other: Will become a Council Leader.
Username: Nocte
Character Name: Gaia/Illusionblue
Appearance: A soft-furred, white she-cat with pale lily-blue eyes. She has a compact build and large paws, with powerful hindlegs that can pack a blinding kick. She is partially blind in one eye, although her sense of hearing is abnormally keen, almost as sharp as her long fangs.
Personality: Overall friendly and outgoing, she is unafraid to speak her mind and often acts on her first-impulse. Her instincts are usually right, and she relies more on guess-work then actual facts, as she has a short attention span. Quick and efficient in her work, although she does not respond well to ultimatums. Sensitive about her eye
Clan/Group: Masqueraders
Strengths/Weaknesses: She is a excellent jumper and climber, able to climb virtually any wall or tree. Also strong enough to brave a fast-flowing river. A great hunter, she is quiet on her paws despite her size, although her balance is always off because of her eye and her shorter-than-average tail. Running is clearly not her forte, and neither is combat.
History (optional): Begins as a loner in the town square of the Big City.
Other: Will not survive until the end.
ALL CHARACTERS
Nocte/Brightfrost- Masquerader.- (Nocte)
Gaia/Illusionblue- Masquerader.- (Nocte)
Frost/Frostshadow- Masquerader.- (Frost)
Brookstar- N/A- (Frost)
Synry/Silentleaf- Masquerader.- (Streamstar)
Streamstar- RiverClan leader.- (Streamstar)
Ghost/Ghostfur- Masquerader.- (Sunbeam)
Rue/Redwillow- Masquerader.- (Flamepaw)
Flamepaw- ThunderClanner.- (Flamepaw)
Giana/Mistylove- Masquerader.- (Tangleclaw)
Virgo/Violetblaze- Masquerader.- (Russetfeather)
Caraway/Specklefern- Masquerader.- (Caraway)
Fernspots- WindClanner.- (Caraway)
Keres/Blossomdust- Masquerader.- (Keres)
Sugarfur- MoonClanner.- (Keres)
Noxe/Rubysnow- Masquerader.- (Noxe)
Whisper/Noclaw- Masquerader.- (Ghostfur)
Dare/Creekstorm- Masquerader.- (Dare)
Aere/Hollypaw- Masquerader.- (Aere)
Grimm/Tigerfang- Masquerader.- (Torrentheart)
Caligo/Jadefrost- Masquerader.- (Caligo)
Illusion/Shiverbreeze- Masquerader.- (Illusion)
UPDATES
Current Locations: Big City
Current Time: Dawn
LANDMARKS
*For information about the Masqueraders' rank and group, click here
If you're confused, don't hesitate to PM Caraway, Frost, or Nocte.
RULES
• Everyone may join.
• All Masquerader characters created by non-Masquerader Clan members must die at some point during the RPG. Extra Masquerader characters created by site-Masqueraders must follow the same rule.
• Characters of other Clans may also be created, but they will not be roleplayed until the Gathering scene.
• Deaths of characters caused by means other than murder from another character may happen anytime the roleplayer wishes.
• Do not kill someone else's character without permission.
• There is a maximum of three characters per member.
• All Official RPG Rules must be followed.
• Follow the plot.
• Characters can only be accepted by Nocte, Caraway, or Frost. Do not start until accepted.
• We reserve the right to ban anyone from the RPG if the rules are broken.
• Have fun! (:
BACKGROUND INFORMATION
StarClan grants the Dark Forest cats and the AwesomeClan members a new life by reincarnating them, but they are reborn as another cat with vague memories of their past which comes in flashes anytime.
All of them reincarnated and their “birth” was in the Big City. Some became kittypets, some loners, but the others managed to find themselves together, because they discovered that they weren’t the only ones not remembering their past. And since they could relate, they all decided to form a group together and went off to find a good territory, without any leaders or positions yet.
They came across the abandoned town and thought it seemed like a good place to live. Then, cats started falling sick and they realized that the radiation was affecting them and all left the abandoned town, and traveled towards the Clans unknowingly in search of new territory. In their haste to get away, the Tersus Crystal is left behind.
They met the clans at a gathering and upon realizing that these cats were much different than normal ones, they immediately went under an alias as GhostClan, claiming that they were Clan cats but they lived somewhere secluded but their territory had been destroyed by Twolegs. The Clans believe them even though they are suspicious and subtly prompt the strangers to leave. "GhostClan" chooses to stay though and they allowe the Masqueraders to stay at the gathering area temporarily. After a month of staying, the original Clans get increasingly hostile so they left.
They felt that they didn’t belong anyways and decided to go back to the abandoned town and discovered that the radiation was cleared because of the Tersus Crystal. So they decided to stay permanently at the abandoned town after realizing that the crystal was clearing the radiation, not causing it. Later on they continued attending Gatherings after telling the other Clans that they had discovered a new territory for them to live.
JOINING FORM
- Code:
[b]Username:[/b]
[b]Character Name:[/b] (Masqueraders must have a warrior name and a rogue one.)
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Clan/Group:[/b]
[b]Strengths/Weaknesses:[/b] (Remember that you are not super powerful)
[b]History (optional):[/b]
[b]Other:[/b]
MY CHARACTERS
Username: Nocte
Character Name: Nocte/Brightfrost
Appearance: A short-haired, solid blue-black she-cat with cold blue eyes that shift shades according to her mood. Long-legged, with wickedly razor-sharp, silver claws and a body built for speed and agility.
Personality: Reserved and unnerving; she often hides her emotions behind a mask of caustic wit, or more often, irritation. Intelligent and too clever for her own good, she has a knack for reading others’ personalities and feelings. Can be brutally honest, and likes to mess with others’ minds with half-truths and roundabout lies. Terribly stubborn and easy to anger, but enjoys the company of friends.
Clan/Group: Masqueraders
Strengths/Weaknesses: She is a fiercely advanced fighter, agile and strong and quiet. Specializes in tactics, with an amazing memory. She is not a very good swimmer, however, and has a strong fear of fire. Hates not knowing anything, and will often go to any length to obtain information.
History (optional): Begins as a loner on the outskirts of the Big City.
Other: Will become a Council Leader.
Username: Nocte
Character Name: Gaia/Illusionblue
Appearance: A soft-furred, white she-cat with pale lily-blue eyes. She has a compact build and large paws, with powerful hindlegs that can pack a blinding kick. She is partially blind in one eye, although her sense of hearing is abnormally keen, almost as sharp as her long fangs.
Personality: Overall friendly and outgoing, she is unafraid to speak her mind and often acts on her first-impulse. Her instincts are usually right, and she relies more on guess-work then actual facts, as she has a short attention span. Quick and efficient in her work, although she does not respond well to ultimatums. Sensitive about her eye
Clan/Group: Masqueraders
Strengths/Weaknesses: She is a excellent jumper and climber, able to climb virtually any wall or tree. Also strong enough to brave a fast-flowing river. A great hunter, she is quiet on her paws despite her size, although her balance is always off because of her eye and her shorter-than-average tail. Running is clearly not her forte, and neither is combat.
History (optional): Begins as a loner in the town square of the Big City.
Other: Will not survive until the end.
- Spoiler:
ALL CHARACTERS
Nocte/Brightfrost- Masquerader.- (Nocte)
Gaia/Illusionblue- Masquerader.- (Nocte)
Frost/Frostshadow- Masquerader.- (Frost)
Brookstar- N/A- (Frost)
Synry/Silentleaf- Masquerader.- (Streamstar)
Streamstar- RiverClan leader.- (Streamstar)
Ghost/Ghostfur- Masquerader.- (Sunbeam)
Rue/Redwillow- Masquerader.- (Flamepaw)
Flamepaw- ThunderClanner.- (Flamepaw)
Giana/Mistylove- Masquerader.- (Tangleclaw)
Virgo/Violetblaze- Masquerader.- (Russetfeather)
Caraway/Specklefern- Masquerader.- (Caraway)
Fernspots- WindClanner.- (Caraway)
Keres/Blossomdust- Masquerader.- (Keres)
Sugarfur- MoonClanner.- (Keres)
Noxe/Rubysnow- Masquerader.- (Noxe)
Whisper/Noclaw- Masquerader.- (Ghostfur)
Dare/Creekstorm- Masquerader.- (Dare)
Aere/Hollypaw- Masquerader.- (Aere)
Grimm/Tigerfang- Masquerader.- (Torrentheart)
Caligo/Jadefrost- Masquerader.- (Caligo)
Illusion/Shiverbreeze- Masquerader.- (Illusion)
UPDATES
Current Locations: Big City
Current Time: Dawn
LANDMARKS
- Click Here:
- Territory Overview:
- The Warehouse:
This is the main den, where the cats sleep. The mossy ground and overhanging fronds provide comfort. The tattered roof offers some shelter, as well as a good source of water when it rains. Pools will form and cats have the convenience of their own drinking puddles. The queens and elders sleep the furthest inside with novices, shadowers and sentinels at the outside to protect them from danger.- Fairground:
A popular place among Novices to play, train, and hangout, though young kits are told to keep out. Ominous creaks can be heard from the equipment during the windy season. The fairground is probably one of the chilliest place at night.- Power Plant:
The main landmark of the Masqueraders' territory. This is where meetings are held and the Council stays. A low mist always hangs around the area, creating humidity during summertime and frost during winter. Bodies of loved ones are buried in the area, creating a sense of peace. Novices and kits are not usually allowed to roam the vicinity, as the equipment is quite dangerous and topics discussed here are quite serious.- The HQ:
The initiation setting for newcomers. A massive, three story high building used as a training area. Enemies are often lured here as only the Masqueraders know its entire layout. The whole structure is made up of a maze of corridors and secret rooms. Rumours say both Twoleg and stray cat spirits alike roam the place after dark.- The Pool:
Novices and kits are forbidden to enter the room because of the dangerous drop off. A place to hide in times of crisis, it becomes an easy spot to get cornered in. It is not impossible to climb up from inside, though, as the worn tiles provide some grip.- Guard Post:
An abandoned Twoleg house in the small forest near the Rope Bridge which is home to the Sentinels. Heavily guarded and frequently patrolled to keep outsiders away. Used for interrogations and imprisonment.- Rope Bridge:
A precarious rope bridge hanging above a poisonous bay. High winds make traversing the bridge dangerous. A recognizable route to the Masqueraders' territory. One of the favourite spots to daredevil Shadowers.
*For information about the Masqueraders' rank and group, click here
If you're confused, don't hesitate to PM Caraway, Frost, or Nocte.
Last edited by Nocte on July 24th 2013, 11:21; edited 13 times in total
Nyx- IceClan Warrior
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Re: The Rise of the Masqueraders (RPG)
~That sounds good Frost. Remember how we talked about the Tersus crystal always being hidden in a room somewhere in the HQ? Maybe we can just have that there. And find the hawk figurine along the way.~
Nocte paused to scan her surroundings, and caught sight of the flash of russet again. "Hold on, don't attack," she warned. "It's just going back and forth right now, over there. I'd bet that it's investigating why there's a sudden invasion of cats here. C'mon, let's go to Rue first." She trotted up the slope, glancing constantly over her shoulder at treeline and towards the powerplant where the others were.
Nocte paused to scan her surroundings, and caught sight of the flash of russet again. "Hold on, don't attack," she warned. "It's just going back and forth right now, over there. I'd bet that it's investigating why there's a sudden invasion of cats here. C'mon, let's go to Rue first." She trotted up the slope, glancing constantly over her shoulder at treeline and towards the powerplant where the others were.
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Re: The Rise of the Masqueraders (RPG)
~Could someone bring me up to date? Thanks!~
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Re: The Rise of the Masqueraders (RPG)
~most of the cats are milling about the warehouse, Noxe and Nocte are off to Rue who is standing guard and has spotted a fox, and Noclaw is leading a patrol with Ghost Keres and Gaia to secure the area~
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Re: The Rise of the Masqueraders (RPG)
~Thanks!~
Ghost padded around the warehouse, brushing past several cats. She caught the scent of many cats. The warehouse loomed up on his left. She wished she could have gone on one of the patrols, because she was really bored.
Ghost padded around the warehouse, brushing past several cats. She caught the scent of many cats. The warehouse loomed up on his left. She wished she could have gone on one of the patrols, because she was really bored.
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Re: The Rise of the Masqueraders (RPG)
~um, Ghost is on Noclaw's patrol~
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Re: The Rise of the Masqueraders (RPG)
~Okay, Sorry. ~
Ghost scented the air for any sign of something that might prove a danger to the group. The stale scent of twolegs made it hard to smell, so he kept his eyes and ears open as well as scenting the air.
Ghost scented the air for any sign of something that might prove a danger to the group. The stale scent of twolegs made it hard to smell, so he kept his eyes and ears open as well as scenting the air.
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Re: The Rise of the Masqueraders (RPG)
The fox stench and Noxe and Nocte's scent mixed together. "Nocte? Noxe?" Rue called quietly. She began to shuffle towards the to black cats' scents. "I saw and smelled a fox. It's on the other side of that bridge."
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Re: The Rise of the Masqueraders (RPG)
~the rope/suspension bridge thingy?~
Noxe nodded, still panting. "All right, you stay here and make sure there aren't other foxes or whatever might be dangerous. Good job detecting it!" She raced off toward the bridge in the distance, then saw the rotting boards places sparsely across thin steel cables. She slowed down. "There is no way I'm crossing that," she muttered, terror visible in her eyes.
Noxe nodded, still panting. "All right, you stay here and make sure there aren't other foxes or whatever might be dangerous. Good job detecting it!" She raced off toward the bridge in the distance, then saw the rotting boards places sparsely across thin steel cables. She slowed down. "There is no way I'm crossing that," she muttered, terror visible in her eyes.
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Re: The Rise of the Masqueraders (RPG)
"You'd fall to your death," Nocte snapped, although her eyes were immediately working out on which board would be strong enough to support her weight, which knot of rope would be wide enough for a paw. "If cats have a hard time getting through that, forget about the foxes. They'd drop like stones. If it's all the way over there, we're safe."
~And guys, the rope bridge is supposed to be faraway from the buildings I think. Because in the description up there, it's a "route to the Masqueraders' territory."~
~And guys, the rope bridge is supposed to be faraway from the buildings I think. Because in the description up there, it's a "route to the Masqueraders' territory."~
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Re: The Rise of the Masqueraders (RPG)
~ Yeah. Why are we at the bridge? ~
Frost padded alone up the stairs to the third floor, her paws leaving pawprints on the dust-coated floor. Although the windows were lined with a thin layer of grime and dirt, she could she silhouettes of cats spread out as well as two black figures padding out towards the forest nearby.
She tore her gaze away from the windows and started exploring the various rooms, filled with strange human equipment. With a sigh, she sat down, leaning against the wall. She had expected to find something interesting. But her thoughts were cut off suddenly when the wall behind her shifted, revealing a hidden room.
And inside, was a small glowing crystal.
Frost padded alone up the stairs to the third floor, her paws leaving pawprints on the dust-coated floor. Although the windows were lined with a thin layer of grime and dirt, she could she silhouettes of cats spread out as well as two black figures padding out towards the forest nearby.
She tore her gaze away from the windows and started exploring the various rooms, filled with strange human equipment. With a sigh, she sat down, leaning against the wall. She had expected to find something interesting. But her thoughts were cut off suddenly when the wall behind her shifted, revealing a hidden room.
And inside, was a small glowing crystal.
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Re: The Rise of the Masqueraders (RPG)
"Time to go back. It won't harm us." Nocte leaped to her paws and headed back towards the buildings. She kept her ears pricked for danger the whole time back, but it seemed safe enough. For now, at least. Most of the cats had dispersed to explore by themselves, or in groups or pairs, so the powerplant was mostly empty now. Time to explore the other buildings.
She went to one of the other, less dilapidated buildings first, and was surprised to find Frost's scent trail at the entrance. No one else had followed her. Nocte followed it cautiously, curiously eyeing the dusty hallways as she passed.
She went to one of the other, less dilapidated buildings first, and was surprised to find Frost's scent trail at the entrance. No one else had followed her. Nocte followed it cautiously, curiously eyeing the dusty hallways as she passed.
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Re: The Rise of the Masqueraders (RPG)
Her eyes widened, marvelled by this strange beautiful object. It then dawned upon her that it was what the humans here were protecting. "But what does it do?" She murmured to herself.
She could hear soft pawsteps in the distance and she caught a familiar a scent. Nocte?
She could hear soft pawsteps in the distance and she caught a familiar a scent. Nocte?
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Re: The Rise of the Masqueraders (RPG)
Rue padded back to the power plant. I guess it wouldn't hurt to have a quick look around, for my sake. She walked into the power plant. Rue didn't expect it to be this big. It looked old and run down, but it could hold shelter for at least 50 cats. And this was only one of the rooms. All scents of her fellow loners were filled in her nose."This is amazing!" she yowled out loud.
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Re: The Rise of the Masqueraders (RPG)
~Sorry I haven't had wifi and might not for another month Ill jump in if I can~
Surveying the new grounds with her worn out senses, Caraway decided to forget trying to remember what happened the days and moons before she came here.
A tall and magnificently deteriorating building caught her eye, and she thought she saw shadows moving at its base entrance. Knowing this town could well be full of spirits, she cautiously entered the building and was relieved to smell familiar living cats. Very familiar, in fact.
The patchy ginger cat padded through clouds of dust, following faint steps in the powdery shadows.
"Hello?" she meowed softly. "I came, too."
Surveying the new grounds with her worn out senses, Caraway decided to forget trying to remember what happened the days and moons before she came here.
A tall and magnificently deteriorating building caught her eye, and she thought she saw shadows moving at its base entrance. Knowing this town could well be full of spirits, she cautiously entered the building and was relieved to smell familiar living cats. Very familiar, in fact.
The patchy ginger cat padded through clouds of dust, following faint steps in the powdery shadows.
"Hello?" she meowed softly. "I came, too."
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Re: The Rise of the Masqueraders (RPG)
~CHEZZZ. c: A quick run down is that we've time-skipped to the point where we have gotten to the abandoned town. Everyone is exploring (the territory landmarks are in the spoiler on the first post) and the cats are divided into patrols. Rue is outside the powerplant guarding. Frost just found the Tersus Crystal in the HQ. We decided that it would reincarnate there.~
Nocte padded down the last stretch of hallway, her soft tread quiet but not necessarily silent. There was no reason to hide here. She entered the hidden room after Frost with a curious hello as she gave the entire room a quick glance. Her interest was immediately drawn to the crystal, it's soft green glow casting a glassy silver shine into her eyes as she crept closer. "It's pretty." Nocte straightened, her expression half-appreciative and half-wary. "Do you think it might be dangerous?"
Nocte padded down the last stretch of hallway, her soft tread quiet but not necessarily silent. There was no reason to hide here. She entered the hidden room after Frost with a curious hello as she gave the entire room a quick glance. Her interest was immediately drawn to the crystal, it's soft green glow casting a glassy silver shine into her eyes as she crept closer. "It's pretty." Nocte straightened, her expression half-appreciative and half-wary. "Do you think it might be dangerous?"
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Re: The Rise of the Masqueraders (RPG)
Noclaw led his patrol along the hard ground, but stopped when he saw the structures before them. "Great StarClan! What are those" he mewed in awe, forgetting that he was amongst cats that knew nothing of StarClan. Before the patrol was an assortment of strange looking Twoleg things that varied greatly in size and shape. Noclaw could not even begin to understand what the Twolegs had used them for. "We should split up, cover more of ground. Gaia and Keres, you two can go off one way, Ghost and I will go the other. I guess we'll just meet up at that first building we all stopped at." Noclaw suggested to the cats he had brought with on the patrol Frost had told him to lead.
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Re: The Rise of the Masqueraders (RPG)
"Good idea." Ghost meowed. "If you need help, yowl." He scented the air wary of any threatening scents."
~In English, what are those things?~
~In English, what are those things?~
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Re: The Rise of the Masqueraders (RPG)
~what things?~
~oh probably the buildings~
Noxe followed her sister into a huge old building with all kinds of stuff in it. She saw the white cat, Frost, standing next to a glowing green object. Padding closer, she saw that it was a green crystal. "That's pretty... But... Does it have powers? Will it hurt us?" she mewed, half alert nd half doubtful. She wondered why it was here. "I doubt the Twolegs would leave something like that here on purpose."
~oh probably the buildings~
Noxe followed her sister into a huge old building with all kinds of stuff in it. She saw the white cat, Frost, standing next to a glowing green object. Padding closer, she saw that it was a green crystal. "That's pretty... But... Does it have powers? Will it hurt us?" she mewed, half alert nd half doubtful. She wondered why it was here. "I doubt the Twolegs would leave something like that here on purpose."
Last edited by Noxe on July 29th 2013, 10:40; edited 1 time in total
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Re: The Rise of the Masqueraders (RPG)
Rue smelled Nocte, Noxe, and Frost. She decided to head to where they were. She found them in an even bigger room surrounding something. "Hey guys! What you looking at?" she mewed happily. Rue padded forward to get a closer look. It was a glowing green object which lit up almost the whole room. "Wow!" Rue exclaimed. It was a crystal. It reflected into the othe cats' eyes, making them all glow bright emerald green.
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Re: The Rise of the Masqueraders (RPG)
Gaia nodded. "Sounds good to me, Noclaw." The white she-cat started off without checking to see if Keres was following. She was eager to explore the abandoned buildings and maybe find some treasure that the Twolegs had left behind.
~~
"Obviously we don't know if it has powers," Nocte hissed impatiently. "A glowing rock that has powers seems pretty far-fetched to me. But it could be dangerous. Why would the Twolegs run off anyways, leaving a crystal behind that they had taken so much pain to hide?" She backed away from it even as she spoke, until her legs brushed against the doorway.
~~
"Obviously we don't know if it has powers," Nocte hissed impatiently. "A glowing rock that has powers seems pretty far-fetched to me. But it could be dangerous. Why would the Twolegs run off anyways, leaving a crystal behind that they had taken so much pain to hide?" She backed away from it even as she spoke, until her legs brushed against the doorway.
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Re: The Rise of the Masqueraders (RPG)
"Well... What if they didn't hide it... The twolegs would take the crystal if they knew it was there... What if it appeared here like we appeared on the outskirts of the Big city? Strange things have been happening." Noxe winced. "Sorry if I'm not making sense. I've been trying to figure out this lost memory enigma..." Embarrassed, she muttered, "Never mind just ignore all of that. Anyways... We need know if it s harmful or helpful. If it is dangerous, then shouldn't we all be dead by now?"
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Re: The Rise of the Masqueraders (RPG)
~sorry I didn't clarify, the things are the fairgrounds~
Noclaw nodded and started padding cautiously toward some of the open faced structures. "I wonder what the Twolegs used these things for. Most are kind of like their nests, but are definitely too small for Twolegs to live in." he remarked as he and Ghost padded through the Twoleg structures.
Noclaw nodded and started padding cautiously toward some of the open faced structures. "I wonder what the Twolegs used these things for. Most are kind of like their nests, but are definitely too small for Twolegs to live in." he remarked as he and Ghost padded through the Twoleg structures.
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Re: The Rise of the Masqueraders (RPG)
~okay thanks c: let's pretend i'm there with you guys~
Caraway entered the room that held the crystal, knowing that a mass of cats had already gathered. They were looking at what she thought was radioactive Twoleg material. It didn't give off a scent, only a slight glow from its various dents and curves.
"It may be of value, even if dangerous since the Twolegs seem to want no one else to find it. Perhaps it's a hidden treasure?" Caraway offered. "My first impression was that it looked radioactive."
Caraway entered the room that held the crystal, knowing that a mass of cats had already gathered. They were looking at what she thought was radioactive Twoleg material. It didn't give off a scent, only a slight glow from its various dents and curves.
"It may be of value, even if dangerous since the Twolegs seem to want no one else to find it. Perhaps it's a hidden treasure?" Caraway offered. "My first impression was that it looked radioactive."
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Re: The Rise of the Masqueraders (RPG)
Caraway could be right, Nocte thought. The glowing certainly wasn't natural. But... "If it's radioactive that it'll taint everyone," she said. "It'll kill us off if it's strong enough." The blue-black she-cat was already tense at the thought, and she eyed the green crystal with more apprehension. But, a voice reasoned inside her head, it might not be radioactive. Maybe it's just.. glowy.
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Re: The Rise of the Masqueraders (RPG)
~Sorry for being inactive.(: Thanks for the update you gave CheeseStar, Nocte. It helped me too~
~Can I be in the patrol with Noclaw and Ghost and Gaia and Keres?~
~Can I be in the patrol with Noclaw and Ghost and Gaia and Keres?~
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